Hi All,
I have discovered that 3ds max 9 doesn't like the DirectX debug drivers. it causes a strange disappearing object effect where some objects appear while others are overwritten.
I tried swapping to OpenGL and reinstalling my video drivers. Neither fixed the original problem. Although the OpenGL render was fine.
Finally tweaked that I was still using the debug version of the DirectX libs. So I cracked open dxcpl.cpl and swapped the drivers over, restarted 3dsmax and everything is now sweet. Way to waste a whole day.... bugger.
later...
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